Friday, October 28, 2011

Broken Council Animated 3D Characters

I was hired to create 5 Animated 3D Characters for Broken Council which is an in-development Xbox Live Indie Game.

I did the concept design, modelling, texturing, rigging and animation for all characters and they are all under 1500 polygons with 1 512x512 texture with Alpha.

Regan
Master Vern
Jade
Stella
Guardian of Life

Broken Council User Interface Design

I was hired to create the User Interface graphics for Broken Council which is an in-development for Xbox Live Indie Game.

First I created 3 different User Interface style concepts for the client to choose from.
Then the final design was based off the dark theme.

The first section is the Main Menu Screens.
Start Screen
Main Menu
Options Menu
Load Menu (Save Menu uses same layout)
Loading Screen

The second section is the Pause Menu and In-game Screens
These screens use a stand-in image for the in-game graphics to be shown in the background.
Pause Menu
Inventory Screen
Journal Screen
Trade Screen and Commit Popup
Health and Mana Bars
The Health and Mana bars are constructed in layers with a grey background, simple green and blue bars that scale to show the amount and a solid overlay graphic with transparent windows over the bars for extra shape and detail.

Dialog Screen
Spell Selection Ring
Game World Map

Thursday, October 27, 2011

Character Concepts for Mini Monster Media

I was contracted by Mini Monster Media to create generic young adult male and female character concepts for a game proposal.

The first pair were designed to have similar proportions to The Sims characters.
The second pair were designed to have similar proportions to Xbox Live Avatars.